Devlog - November 28th 2021
Modular Building Models & Suburban House
This week’s focus was on making a collection of new modular 3D models for creating buildings. I used those models to create a new suburban house by hand to make sure the most important use cases are covered. This new house is now in the game and integrated with automatic furnishing and house placement. Lastly I did work a bit more on procedural building/house generation algorithms after analyzing the house I built. While the complete house (exterior, interior & roof) will not be possible to generate so soon I am confident that I can at least use the algorithms to help me design houses more quickly. I will use the algorithms at design time until I can generate the entire house. This means I will generate the exterior and at least parts of the roof to use as the foundation and complete it by finishing the partial roof and adding the room distribution by hand (room distribution/floor plan generation will require a separate algorithm).
Notable tasks this week:
- Created collection of modular 3D models for creating buildings/houses
- Created basic suburban house using new models
- Extended algorithms for cell/grid based building/house generation
- Further work on melee weapon modding support
Wishlist the game on Steam
Join the Discord
That’s all I got this week. I hope you are all doing well. Stay safe out there and I’ll see you next week
Get Ozone Wipeout
Ozone Wipeout
Procedural open world, post apocalyptic, zombie survival game
Status | In development |
Author | OzoneWipeout |
Genre | Survival |
Tags | 3D, First-Person, Moddable, Open World, Photorealistic, Post-apocalyptic, Procedural Generation, Singleplayer, Zombies |
Languages | German, English |
Accessibility | Configurable controls |
More posts
- Devlog - June 26th 2023Jun 26, 2023
- Devlog - June 19th 2023Jun 19, 2023
- Devlog - June 12th 2023Jun 12, 2023
- Devlog - June 5th 2023Jun 05, 2023
- Devlog - May 29th 2023May 29, 2023
- Devlog - May 22nd 2023May 22, 2023
- Devlog - May 15th 2023May 15, 2023
- Devlog - May 7th 2023May 07, 2023
- Devlog - May 1st 2023May 01, 2023
- Devlog - April 23rd 2023Apr 23, 2023
Leave a comment
Log in with itch.io to leave a comment.