Devlog - July 24th 2022
Start of new AI implementation & project page updates
This week’s focus was on getting started with the new zombie implementation. I started with the basic implementation and have seen a decent performance boost with the limited implementation so far compared to the previous version. However, the current implementation is not ready to be showcased just yet. Besides starting the new AI implementation I also updated most of the social media accounts and the game project on GameJolt and Itch to represent the current state of the game. Due to the limited time I was able to spend working on the game this week that’s all I got for this week’s devlog.
Notable tasks this week:
- Started new AI implementation
- Updated various social media accounts & game project pages
Wishlist on Steam
Join the Discord
That’s all I got this week. I hope you are all doing well.
Stay safe out there and I’ll see you next week.
Get Ozone Wipeout
Ozone Wipeout
Procedural open world, post apocalyptic, zombie survival game
Status | In development |
Author | OzoneWipeout |
Genre | Survival |
Tags | 3D, First-Person, Moddable, Open World, Photorealistic, Post-apocalyptic, Procedural Generation, Singleplayer, Zombies |
Languages | German, English |
Accessibility | Configurable controls |
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