Devlog - September 18th 2022
Modular zombies research & testing
This week unfortunately did not at all go as planned. I got sick early in the week and still haven’t recovered to a point that I could realistically work. I do believe it’s either the flu or a cold. I am coughing a fair amount but have no fever and Covid tests were all negative so I don’t think it’s that. In the short time I was able to work before getting sick I did more testing and research on the modular zombie implementation. I got the modular zombies using the UMA asset to a reasonable performance I could work with and I will attempt to go forward with that once I am back to work. Hopefully I will have better news in next week’s devlog to share with you.
Notable tasks this week:
- More research and testing on modular zombies implementation
Wishlist on Steam
Join the Discord
That’s all I got this week. I hope you are all doing well. Stay safe out there and I’ll see you next week.
Get Ozone Wipeout
Ozone Wipeout
Procedural open world, post apocalyptic, zombie survival game
Status | In development |
Author | OzoneWipeout |
Genre | Survival |
Tags | 3D, First-Person, Moddable, Open World, Photorealistic, Post-apocalyptic, Procedural Generation, Singleplayer, Zombies |
Languages | German, English |
Accessibility | Configurable controls |
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