Devlog - January 15th 2023
Computer Setup
This week’s focus was on getting the physical and digital workspace setup as much as possible. I started with the acoustic foam and cabinet setup for the computer in order to reduce the noise coming from the power supply unit. While it doesn’t completely suppress the noise it does reduce it to a level I can most likely work with. This means I will not have to send back the computer for a replacement of the power supply unit. With that out of the way I started setting up the new computer, installed software and all those things that need to be done when you have a new machine to work on. This process so far went pretty smooth and I got most of the important stuff already up and running. The setup of the Unity projects for the game itself is one of the few major big tasks remaining that I will take on next week before I can hopefully go back to actual development work. I hope to be able to finish that in full next week.
Notable tasks this week:
- Added acoustic foam for new computer cabinet
- Started setting up new computer with software, projects etc
- Posted steam progress report for December
Wishlist on Steam
Join the Discord
That’s all I got this week. I hope you are all doing well.
Stay safe out there and I’ll see you next week.
Get Ozone Wipeout
Ozone Wipeout
Procedural open world, post apocalyptic, zombie survival game
Status | In development |
Author | OzoneWipeout |
Genre | Survival |
Tags | 3D, First-Person, Moddable, Open World, Photorealistic, Post-apocalyptic, Procedural Generation, Singleplayer, Zombies |
Languages | German, English |
Accessibility | Configurable controls |
More posts
- Devlog - June 26th 2023Jun 26, 2023
- Devlog - June 19th 2023Jun 19, 2023
- Devlog - June 12th 2023Jun 12, 2023
- Devlog - June 5th 2023Jun 05, 2023
- Devlog - May 29th 2023May 29, 2023
- Devlog - May 22nd 2023May 22, 2023
- Devlog - May 15th 2023May 15, 2023
- Devlog - May 7th 2023May 07, 2023
- Devlog - May 1st 2023May 01, 2023
- Devlog - April 23rd 2023Apr 23, 2023
Leave a comment
Log in with itch.io to leave a comment.